

Keeping your units alive is great, but they're at 1 hp and I hate seeing red in my unit selection tab. I always picked self-repair on my tier 5 ability.


I never used any tier 4 ability in any of my missions except purely to get the achievement of using them. Deals with most attacks by itself, saves you half your army when you attack.Īutomated gasses is just too good for me to pick anything else. Solar lance is (obviously) the best 2nd tier ability. With minimal micro, once you have 6 carriers, they more or less become invincible on every mission.Ĭhrono boost is great - it fixes all of those "whoops, forgot to macro" moments and it pumps out two big units really quick which is great for the start of later missions. Seemed more powerful than the taldarim ones.Ĭapital ship - repairing carriers. I didn't bother with their spells even on the mission you got them, and dark archons are fun but take so much effort to use.Ĭolossus - fire colossus. Starfighter - corsair, I guess? I didn't use any of them after the phoenix mission. Sentry - tal'darim one for the few times I had a ground army, range extension is great. Immortals - nerazim ones to yamato down big dudes. Better mobility, damage, and life than dragoons when you blink at least once a fight.ĭark templar - didn't really use them, but for the few missions that you got some, I used the omnislash ones. whatever gets you past the first 5 min of the game is best, and I found stunners great for it. I'm sure the self repair ones are great if you use a lot of gateway units, but I never do once you get the spear of adun, so. Zealot - I went for the nerazim stunners. On timed missions you probably want either the Nerazim or Tal'darim DTs, but for holdout missions or untimed missions the Aiur DTs are probably better (nothing more satisfying than having 20+ ninja blinking DTs annihilating a wave of hybrid in 5 seconds though ). I think when it comes to DTs you want to do it according to mission. I would suggest the stun DTs lol.īut its map depending which build is the easy mode and which one is pretty tough. I mean one person said DTs that respawn are a must, then someone suggested the DTs that blink around and deal insane amount of damage. Or you go for stuns, where the enemy army doesn't even deal damage (which is probably the strongest, but needs the most micro). You can go for insanse sustain, where your tanks just don't go down. I Voidrayed Colossued everything along with the mothership and speed boost sentry.Įvery build is good though. Try the Mothership and you know why its that expensive haha.
